Sunday, March 14, 2010

6F: Death Star Assault

Following the Shield Bunker’s destruction, Rebel forces have discovered a second internal shield protecting the Death Star’s reactor core. As a last desperate gambit, Admiral Ackbar has ordered the fleet to land inside the station and attempt to sabotage the superweapon from within. The Emperor has decided to counter this bold move with one of his own…

Map: Blank 36" x 36" with Death Star tiles (custom, not finished)

Set-Up: Staggered Deployment: Each player selects up to 100 points of characters to start with. Before the beginning of the next round, players place up to another 100 points in their start areas. Before the beginning of the third round, players place the remainder of their squads in their start areas. Each deployment must contain at least one Unique character.

Victory Conditions: The Rebels earn 15 points for each round a Rebel character is in the victory area. The Rebel player must earn 75 victory points this way by the end of the tenth round; otherwise, the Imperials win.


Rebel /300
Lando Calrissian, Hero of Tanaab /23
Mon Mothma /23
Wedge Antilles /22
Admiral Ackbar /21
Rebel Leader /18
Bothan Noble /17
Nien Nunb /17
2-1B /17
Bothan Commando /16
Elite Rebel Commando /16
Ishi Tib Scout /14
Verpine Tech /12
Mon Calamari Mercenary /10
Rebel Pilot x2 /20
Mon Calamari Medic /8
Bothan Spy /7
Elite Rebel Trooper /7
Rebel Trooper x4 /20
Mon Calamari Tech Specialist /4

Imperial /300
Emperor Palpatine /40
Admiral Piett /20
Stormtrooper Commander /15
Imperial Officer x2 /28
Stormtrooper Officer /14
Heavy Stormtrooper x2 /24
Imperial Navy Officer /12
Moff Jerjerrod /12
Star Destroyer Officer /12
Elite Stormtrooper /11
Royal Guard x2 /22
Death Star Gunner /10
Imperial Pilot /8
R4 Astromech Droid /8
R5 Astromech Droid /8
Imperial Navy Trooper /6
Death Star Trooper /5
Imperial Dignitary /5
Stormtrooper x8 /40

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