Map: Ice Caves (Caves of Chaos from D&D)


Set-Up: The Rebels set up in Area B

The Imperials start in Area A.

Victory Conditions: Each player must defeat all characters in the opposing squad.

Special Terrain: Blood Rock: A character on blood rock terrain scores a critical hit on a roll of 19 or 20 against an adjacent enemy.

Power Generator: The Imperials have set up a power generator inside the caves. Treat as low objects terrain, though a character cannot end its movement in this square. Adjacent characters gain +2 Attack.

Rebel /51
Han Solo on Tauntaun /27
Luke Skywalker on Tauntaun /16
Obi-Wan Kenobi, Jedi Spirit /8
Imperial /50
Rampaging Wampa /22
Wampa /13
Probe Droid /8
Snowtrooper /7
No comments:
Post a Comment